The Weaver

The unlimited ambitions of the Wyld must eventually gave way to ordered growth. With a few strands, the Weaver anchored the turbulent vortex of the Wyld’s creation, naturally selecting the most promising creations to endure, thereby saving them from falling back into the maelstrom of the Wyld’s endless creation. Limitless chaos was structured and given form. From these simple lines and strands, patterns took shape, as the Weaver began constructing the fundamental structure of the universe: the Pattern Web. Wherever there was form, there could be growth and progress. Inconstant infinity yielded to enduring eternity.

Then the Wyrm began pruning the Weaver’s forms and structures. The Weaver’s perfect patterns gained imperfections; some say this was necessary, so they could not inhibit the Wyld’s ceaseless acts of creation. The Weaver has given us time and distance, but when it acts without restraint, it also threatens to bring stasis and conformity. In legendary times, the Wyrm attempted to act as a force of balance between the Wyld and the Weaver. For the Garou, they acted as the true cosmological trinity of chaos, creation, and destruction. This stalemate would have lasted forever, but the Weaver found a way to tip that balance.

Despite the Weaver’s own epic ambitious, the Weaver’s webs could not contain everything. Parts of creation were patterned within absolutes of time and distance, but the Weaver’s order could not resonate through all of infinity. Quantifiable matter composed the structure of the physical world, but the ephemera of the spirit world would not fully conform to the Pattern Web. In a compromise, the Weaver erected a calcified barrier between the realms of flesh and spirit. The Wyld’s presence in all living things allowed some randomness in the physical world, along with the presence of magic, but as the worlds of matter and spirit drifted apart, order became ascendant in the physical world. The evolution of the first sentient beings advanced this process: they perceived an orderly world of consistency and pattern. Over time, these sentients became more intelligent and advanced, and humanity’s real world solidified.

Garou endlessly speculate on the Weaver’s role in all of this. Not every explanation is the same. One version holds that when the Weaver responded to the Wyld’s boundless energy by attempting to calcify all creation, and the attempt drove the Weaver insane. By recklessly attempting to bind the Wyrm within the Pattern Web, she never considered the cosmological consequences of her actions.

Another legend claims that the Weaver was far more calculating: When she attempted to define all of reality to conform to laws of causality, predictability, and order, she saw the Wyrm as the only obstacle to her ambitions. Through her machinations, some loremasters claim, she trapped the Wyrm within her Pattern Web, leaving it no recourse but to lash out to avoid constriction and calcification.

Glass Walkers posit a far more sympathetic view. The Wyrm’s destruction and malice was an undeniable threat, they say, and the Weaver had no choice but to confine it as an act of self-defense. She deduced there would be a future in which the Wyrm would try to destroy everything. Preparing for this eventuality was a prudent act of caution.

Most of these Garou can agree that the Weaver held the origins of intelligence. As human civilization and science has advanced, the physical world has become more structured and limited. The power of magic has faded from a raging conflagration to a spark in the darkness. Human technology has advanced more in the last century than in the entirety of human history, and accordingly, the Weaver is now powerful far beyond her station. Whether this drove her mad or is a product of her madness is irrelevant: this is the world the Garou must live and die in. The ancient balance of pattern and chaos has given way to stagnation and decay. Prophecies say the Apocalypse is inevitable, but some believe creation will not ultimately vanish because of the Wyrm’s destruction. If the Mad Weaver ever finishes spinning her cosmic web, all of the Tellurian will be bound in rigid, motionless, changeless strands.

Forms of the Weaver

When Garou tell tales of Weaver-spirits, they speak most often of spiders. After all, the Mad Weaver is known for her webs, but even she is not entirely predictable. After all, she can make shape and substance out of the limitless possibility of the Wyld. Travelers tell tales of bizarre creations: mad caterpillars and silkworms endlessly spinning their silken, sticky threads; tentacled monstrosities carefully coordinating the elaborate terpsichorean ministrations of their myriad limbs; cockroaches and sinister insects chittering Morse messages that force the ephemera around them to pulse in time to insectile commands; a single blinking light repeating mathematical patterns hypnotizing its minions into performing idealized plans. Even when the Umbra is orderly and patterned, the Weaver is still insane enough to trap travelers with demented creations they’ve never encountered or even dared to dream of before.