Outside of combat, a character who is the victim of a poison or toxin suffers lethal damage over a period of time equal to the poison’s Toxicity. Some substances deal this damage only once. Others deal this damage once per turn or once per hour until purged — or until the poison has run its course. To resist the damage, make a reflexive Stamina + Resolve – Toxicity roll. Each success reduces the damage taken by 1. This roll must be made every time the poison deals damage unless the character stops fighting and gives in.